Wednesday, March 25, 2015

Meta Update & New Book

Augmented Reality eyeglasses is definitely a hot topic these days. At Meta, there are lots of press, and I will start posting ones that I had interview with next.

Also, now my new book is ready for pre-order. You can find the latest work here, especially on the OpenGL + OpenCV side. This book is aimed for beginners who want to know how to get started. I can always answer more difficult problem here if anyone asks.

More to come! Stay tuned...

Sunday, November 10, 2013

Meta: Space glasses

Hi all,

To no surprise I'm now the CTO of meta (

Currently, we are hiring individual who are talented and motivated!

Feel free to drop me a line and ...

DEMO! or Die ;)

Tuesday, July 30, 2013

Through the Glass

Surface tracking based on depth map seems to be robust enough to handle most of the common issues with the color based tracking algorithms. Here is a demo that shows how we can project an image onto 3D seamlessly using OpenGL and our own tracking algorithm.

Paper of course? :)

Augmediated reality system based on 3D camera selfgesture sensing

Three Dimensional High Dynamic Range Veillance for 3D Range-Sensing Cameras

Sunday, May 12, 2013

EyeTap X demo!

Beginning of the aug-mediated reality system... Showcasing that every Wednesday from 5-7pm! outside 330 Dundas Street West!

Sunday, December 16, 2012

Hand Tracking (IMPROVED)

Finally fixed some of the issues in the previous hand tracker, and now it works almost as good as the one provided by NITE.

The algorithm is actually very light in resource, and I've already ported it to run on the Android. Stay tuned. =)

Thursday, December 13, 2012


Just received the Odroid-X2 from today. I've to first thank HardKernel for supporting my work by sending me the board along with the accessories. They are just simply amazing when it comes to making these decisions of giving out hardware to developers. Quick and simple.

Here I will show the difference between the X2 and X1 and the potential of such powerful devices, particularly in the field of wearable computing.

Stay tuned... =)